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21.
Beginning game programming with flash by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston: Thomson Course Technology, 2008
Availability: No items available.

22.
Beginning game programming : a GameDev.net collection by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston, MA: Course Technology/Cengage Learning, 2009
Availability: No items available.

23.
Character emotion in 2D and 3D animation by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston: Thomson Course Technology, 2008
Availability: Items available for loan: ACL (1)Call number: 006.693 PAR.

24.
Character animation: an overview
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New Delhi: Phi Learning Pvt. Ltd, 2004
Availability: Items available for loan: ACL (1)Call number: 006.696 NII.

25.
Character animation with Poser pro by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston, MA: Charles River Media, 2009
Availability: Items available for loan: ACL (1)Call number: 006.696 MIT.

26.
Character animation with Direct3D by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston, MA: Charles River Media ; Course Technology/Cengage Learning, 2009
Availability: Items available for loan: ACL (1)Call number: 006.693 GRA.

27.
Character animation : 2D skills for better 3D by
Edition: 2nd ed
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Amsterdam: Elsevier, Focal Press, 2007
Availability: Items available for loan: ACL (1)Call number: 778.5347 ROB.

28.
Collision detection in interactive 3D environments by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Amsterdam ; Boston: Elsevier/Morgan Kaufman, 2004
Availability: Items available for loan: ACL (1)Call number: 006.693 BER.

29.
Complete Maya programming: an in depth guide to 3d fundamentals, geometry, and modeling by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Burlington, MA: Morgan Kaufman Publishers, 2005
Availability: Items available for loan: ACL (1)Call number: 006.66M Gou.2.

30.
Computer animation complete : all-in-one : learn motion capture, characteristic, point-based, and Maya winning techniques by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Burlington, MA: Morgan Kaufmann Publishers, 2010
Availability: Items available for loan: ACL (1)Call number: 006.696 PAR.

31.
Computer animation : algorithms and techniques by
Edition: 2nd ed
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Amsterdam ; Boston: Elsevier/Morgan Kaufmann, 2008
Availability: Items available for loan: ACL (1)Call number: 006.696 PAR.

32.
Computer graphics: with virtual reality systems by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New Delhi: Wiley India publishers, 2009
Availability: Items available for loan: ACL (1)Call number: 006.6 MAU.

33.
Computer graphics: for scientists and engineers by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New Delhi: New Age International ( P) Limited, Publishers, 1998
Availability: Items available for loan: ACL (1)Call number: 006.6 AST.

34.
Creating the art of the game by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Indianapolis, Ind: New Riders, 2004
Availability: Items available for loan: ACL (1)Call number: 006.7 OME.

35.
Creating a Web site with flash: visual quick project guide by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Berkeley, CA: Peachpit Press, 2006
Availability: Items available for loan: ACL (1)Call number: 006.76 MOR.

36.
Creating a 3D animated CGI short : the making of the Autiton Archives : fault effect, pilot webisode by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Sudbury, MA: Jones and Bartlett, 2011
Availability: Items available for loan: ACL (1)Call number: 006.693 SCA.

37.
Deconstructing the elements with 3ds max : create natural fire, earth, air and water without plug-ins by
Edition: 3rd ed
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Oxford: Focal, 2009
Availability: Items available for loan: ACL (1)Call number: 006.693 DRA.

38.
Design first for 3D artists by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Plano, TX: Wordware Pub, 2005
Availability: Items available for loan: ACL (1)Call number: 74 58 KAT.

39.
Design and content creation : a GameDev.net collection by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boston, MA: Course Technology, Cengage Learning, 2009
Availability: Items available for loan: ACL (1)Call number: 794.81526 SIK.

40.
Designing sound for animation by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Amsterdam ; Boston, MA: Elsevier/Focal Press, 2005
Availability: Items available for loan: ACL (1)Call number: 79 4334 BEA.

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